To the excitement of puzzle enthusiasts and achievement hunters alike, the indie classic Myst has been reimagined by Studio Cyan. The game contains 26 achievements, attainable by solving every major puzzle offered.
Myst brings player to a gorgeous island that is eerily empty of inhabitants but full of dormant locations called Ages. It is up to the player to unravel the mystery they have been thrust into by journeying through multiple stunning locations and solving mind-bending puzzles that begin to piece the story together.
Many new players will be introduced to the world of Myst for the first time now that it is available on Xbox Game Pass. Plus, these new achievements will help bring back past players into the world, even if only for increasing their gamerscore. Below is every achievement available for Myst.
Stack Overflow: One red and one blue page can be found at each of the five Ages. Find and return all pages to their books.
Stoneship: Solve the chest, beacon, and power battery puzzles. The secret to the Age is the E-shaped switch behind the spawn.
Mechanical: On the platform by the docks, the Mechanical Age book can be found. There are four symbols that must be found here. Things necessary for this achievement include solving the generator puzzle under the elevator, activating the gears above the elevator, and inspecting the structures that emerge for other clues.
Selenitic: While in the Selenitic Age, players must identify five sound buttons and memorize the sounds. The puzzle needed to unlock the achievement is at the brick building and can be solved using this order – mystical sound, water, wind, burning fire, and a ticking clock.
Channelwood: The irrigation puzzle is the lynchpin for this achievement and must be solved to exit the Channelwood Age.
D’ni: It’s important to keep in mind that players cannot go to D’ni if they have already returned all red and blue pages to their books. Players should give Atrus their white page. He will disappear but will come back later to give the player a book that will help them exit D’ni which will unlock the achievement.
Speedy: Get the ‘good ending’ within 2 minutes. This is possible by flipping up all the levers on the island and solving the clock puzzle for the final lever. A note will appear at the docks which should be used to solve the fireplace puzzle.
Roommates: Get the bad ending with Atrus. Players can do this by solving the fireplace puzzle without bringing Atrus the white page and not placing all red and blue pages in their books.
You Fool!: Get the bad ending with Sirrus. Place all blue pages in their book and solve the fireplace puzzle to achieve this.
I’m Free!: Get the bad ending with Echenar. This is done by returning the red pages to their book and solving the fireplace puzzle.
Know-It-All: Get the good ending without inserting any red or blue pages.
Everything Is In Its Place: Get the good ending, meaning Atrus gets the white page without Sirrus or Echenar getting all five of their pages.
Firecracker: Solving the fireplace puzzle both ends the game and unlocks this achievement. The puzzle’s combination is revealed in the white page.
Safecracker: Unlock the safe in the cabin with code 724.
Journeyman Electrician: Solve the generator power puzzle by clicking the top six buttons and the bottom right button. For the spaceship to receive power, players need to turn on the latches below the power lines.
Perfect Pitch: Solve the piano puzzle in one try. Move each slider up the following number of times: 7, 19, 22,12, 5.
Stargazer: Unlock this by entering the constellations found in the Stoneship Age book into the observatory.
Salvager: Once the power is on, light up the spider, snake, and leaf spotlights to turn on three lights in front of the library.
Can Opener: Solve the gear puzzle in the clock tower. The order of numbers from top to bottom is 221. Press the right lever twice then press and hold the left lever until the two reach the middle. The book to access the Mechanical Age is found on the platform by the dock.
Top Of The World: Open the safe and turn on the pressure in the cabin. Ride the tree elevator up to the highest point.
Inside: Find the white page by the lever on the dock by flipping all levers on the island.
He Is Preparing: Find the message to Sirrus from Achenar in the medieval room in the Mechanical Age by pressing the blue button on the wooden chair and investigating the secret room that opens.
Beacon: Solve the compass puzzle by pressing the light adjacent to the orange part of the compass.
It’s Bob!: In the Mechanical Age’s medieval room, there is a monkey called Bob. He can be found by pressing the blue button on the chair and opening the crate in the secret room.
Never Lost: Make it through the maze in the Selenitic Age without backtracking, specifically on a randomized playthrough. This can be done by following these turn directions – west, north, east, east, south, south, west, southwest, west, northwest, southeast.
After All That Effort…: Achieve one of the brother’s endings in a randomized playthrough.
The last achievement (After All That Effort) will require a lot of trial and error as players will need to remember clues from their own playthroughs without much puzzle guidance. This makes it Myst’s most difficult achievement by far. However, either brother’s ending will unlock the achievement.
Myst is definitely a great addition to any puzzle-loving gamer’s library. There is certainly not a lack of content in this reimagining of the classic game. It is no wonder how it has maintained popularity, even all these years later.
Myst is available on Xbox One, Xbox Series X, and PC.