The upcoming Marvel’s Guardians of the Galaxy game will have reimagined backstories for each member of the team, with one being Drax’s success at killing Thanos for revenge. When first announced at E3 2021, developer Eidos Montreal made it clear that Guardians of the Galaxy would be set in an original universe outside of other Marvel games or the popular films. This would allow the development team to create altered takes on the Guardians characters.
Eidos Montreal released a PlayStation blog post recently with new information about the original backstories and designs for the Guardians in Marvel’s Guardians of the Galaxy. Senior Creative Director Jean-Francois Dugas went into detail about how Marvel “gave us carte blanche to craft our own take on this band of misfits” when Eidos Montreal first started working on the game. This prompted the team to look into past projects that involved the Guardians – movies, comics, etc. – to help them better understand each character’s unique personalities and allow them to “reimagine them in a fresh and faithful way.”
Dugas goes on to explain the backstories of each members of the Guardians, which are all fatefully tied to a familiar Marvel enemy: the Chitauri. Twelve years prior to the beginning of Guardians of the Galaxy, a Galactic War was initiated by the Chitauri that caused great devastation to the entire galaxy. Each member of the Guardians was heavily affected by the war in their own individual ways, which ultimately led to them teaming up years later to defend the galaxy.
All of the Guardians characters have variations to their backstories in Marvel’s Guardians of the Galaxy game when compared to their appearances in other media, with one being Eidos Montreal’s decision to have Drax the Destroyer kill Thanos before joining the Guardians team. In the game’s universe, Thanos killed Drax’s wife and kid during the Galactic War while working with the Chitauri. This naturally enraged Drax, who set out on a mission for revenge against the Mad Titan.
During his quest to avenge his family, Drax encountered Marvel characters Chronos and Mentor, who used their abilities to help train him for his inevitable fight with Thanos. Drax finally caught up to Thanos, engaging in an epic battle that culminated in the death of the genocidal warlord. However, Drax didn’t believe that Thanos was truly dead after their battle and continued to hunt him down across the galaxy, leaving destruction in his wake.
This is an interesting shift for Drax’s backstory when compared to the movies, who had Ronan the Accuser as the one who killed Drax’s wife and child. Cutting out the middle man and having Thanos be the murderer definitely gives Drax’s revenge mission more levity, considering how powerful Thanos is in all Marvel properties. The game even ties Drax’s scars into his ultimate quest to defeat Thanos, with each marking representing the battles he took part in to honor the memory of his family. Eidos Montreal seems committed to maintaining the original essence of the Guardians while providing a unique take on each character, and hopefully it will make Marvel’s Guardians of the Galaxy all the better for it.
Source: PlayStation Blog